GIDDER - A Mobile Phone, Learning, Museum Opportunity

An existing research and prototyping project using mobile phones, museums, and kids - just what I came here to work on.

I've reserved the first few weeks of my Fulbright stay to meeting people and finding out what projects others are working on. So far, I've been impressed with several of these ideas that happen to align very nicely with my own interests - so this is quite exciting.

The first such project is called GIDDER (for Groups in Digital Dialogues - but there is also a Norwegian double meaning that I'm still unclear about) and is led by a woman named Palmyre Pierroux here at InterMedia.

GIDDER is a kind of mini-curriculum, activity, and platform that spans from the classroom to the art museum and back to the classroom again. As I understand it, High-school-aged students explore wiki-based information from the art museum that they will be visiting- identifying exhibits of interest. They then travel to the museum, and working in small groups, use their mobile phones to blog pictures, thoughts, and experiences back to the wiki. Then, back in the classroom, the students review and reflect through the wiki.

I'm now told that there may be a new iteration of this project, and that I might get a chance to contribute. A possible direction that really appeals to me is exploring innovations around ways that the phone supports face to face interaction within this structured activity. In any case, it was quite a pleasant surprise to find an existing undertaking that so closely aligns with my own stated interests and goals.

-- rolf

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